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Project: Real-time realistic radar simulation

Description

The screen of a radar system is complicated and subject to many artifacts. Many physical aspects of the world need to be simulated in order to faithfully reproduce it. In this thesis we introduce an algorithm that can output a realistic image of a radar screen and update it in real-time. This algorithm is designed to take advantage of the graphics hardware to allow for a realtime simulation. It works by rendering an image from the viewpoint of the radar antenna and using the depth map of this image as an analogue to the distance-measuring performed by a real radar system. In this thesis we compare the results of our algorithm with the results of existing radar simulations as well as real radar systems. Our radar simulation is currently the only one known to us that can simulate in real-time almost all of the features of a real radar system.

Details
Student
PW
Paul Wagener
Supervisor
Huub van de Wetering
Secondary supervisor
Andrei Jalba
Link
Thesis